Continuing
on from last week’s review of the recently released game, Murdered: Soul
Suspect, I’ve decided to look at the prequels of the games from E3 that are
scheduled to release at the end of the year. The game under the microscope this
week is The Sims 3.
The Sims
3 is a strategic life simulation game developed by EA Maxis and published by
EA, released on June the 2nd 2009. Throughout this half a decade,
numerous amounts of expansion packs have been released to add on content to the
game and increase its playability, such as increasing the amount of careers
available and the number of things a Sim can do. The game has sold over 10
million copies since its release, making it the best-selling PC game of all
time. The sequel, The Sims 4, is scheduled to release on the 2nd of
September.
Gameplay
What
makes The Sims 3 extremely successful and loved by many is its extremely
complex levels of gameplay, and offers the player a multitude of options to
what he/she can do with his/her Sim, an imaginary human species who speaks a
different (also imaginary) language from Humans, just like its predecessors,
The Sims and The Sims 2.
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*insert Macklemore lyric* |
Pre-made
Sims exists across all worlds (or neighborhoods) and all have pre-decided
occupations and traits as set by the developers of the game. Players can decide
to take control of a family, or create their own unique Sim in Create-A-Sim.
Create-A-Sim
allows you to have full control over what you want your character to look like,
and what traits and lifetime wish (a game mechanic basically meaning what the
Sim wishes to achieve in their future) you would like your Sim to have. Blonde?
Redhead? Short? Tall? Hot-headed? Plucked eyebrows? Killer facial hair? The
choice is yours.
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He looks like a John Smith |
After creating
a Sim, you can choose to play their created character in all the available
worlds. As soon as this is chosen, you have to choose the housing in which you
want your Sim to reside in. The choices would be quite limited in this area,
but because it is just the start of the game, this wouldn’t really matter as
long as your Sim has a roof over his/her head and a bed to sleep in.
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You WON'T live here at the start, this is just some false advertising |
Yet
again, a variety of options is available for you to choose for your Sim to do.
Find a job? Buy some books? Go to the park? Sign up for skill classes? Burn
down the kitchen? Get married in a day? The choice is yours once again.
Two game mechanics worth
mentioning is the skills and needs of the Sims. Skills refer to things your Sim
can learn and improve on, resulting in better performance or understanding
depending on whether or not certain aspects of your Sim’s life would require
it. The Logic skill, for example, aids careers requiring it such as when your
Sim is a detective or another career which requires Logic.
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This game requires you to understand pictures |
Needs of the Sim refers to
the things they need over the course of a day. Just like human beings
(surprise, surprise), they need to use the toilet, eat, shower, sleep, and
having fun, yes having fun is a need don’t ask me why. It is the job of the
player to make sure to keep these meters at decent levels so your Sim will not
piss on the floor, stink, sleep on the floor, die of hunger, or of stress. Yep,
a life simulator would have you playing as though you are going through your
own life, but you probably forgot to shower, pee, sleep and eat while playing
this but at least you would be having fun (I hope).
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bladder = pee, energy = sleep |
What
makes this game “Sim”-ply awesome
Learnability
If
you’re playing The Sims 3 for the first time, you will notice how easy the game
is to pick up and just start playing. Unsure of what to do next? Yeah, that
question usually NEVER comes up when you’re playing this game. It grabs your
attention by the neck, and soon you’ll be absorbed into the game doing what you
think is best for your Sim, and doing tasks that would otherwise seem entirely
boring and mundane in the real world, such as eating morning cereal.
Disclaimer:
if you do not like simulations I cannot confirm you would feel the same as what
I have written above, just saying.
Extreme
amounts of variety
I have
praised a game once or twice about some amounts of variety, but honestly The
Sims 3 takes the cake with its unprecedented amounts of options and things to
do for the player’s Sim, especially when the base game is coupled with most of
the expansions. The base game itself still does offer a good amount of options
and is extremely fun to play too, of course, but most games are always more fun
with more expansions.
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Ready to burn 300+ dollars?!?! |
This
variety I speak of refers to things like shopping for new items to put in your
Sim’s house, catching a movie, playing chess in a park, eat from your
neighbor’s fridge, order pizza, and WooHoo of course. The list goes on and on.
Extreme
amounts of depth
Every
Sim in the game is like a multi-layered onion, with different skills and traits
all lending to different reactions and thoughts depending on what the skills
and traits are. With day and night cycles available in all worlds, each world
comes alive during either cycle, with some having a more happening daytime,
while other worlds have a more happening nightlife, both of which contain a
wide amount of activities the player can have their Sim participate in.
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Sims version of "bitch i'm fabulous" |
With all these different
elements all coming together and delivered as one whole game, it results in an
extreme amount of depth and detail that any player can and will notice as they
play the game and become fully immersed in it.
Tons
of character (Sim) customization options
Want to
create yourself? Want to create your friends? Want to create your enemies? This
should help. Basically, to sum it all up, people who play fantasy RPGs or any
RPGs for that matter, would DREAM of this amount of customization.
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I almost died the first time I created a Sim |
What
makes this game “Sim”-ply bad
Repetitive
over a long time
What I
mean by repetitive over time is not to say that the game is not replayable by
any means. Repetitiveness and replayability are two completely different
things.
The game is repetitive in
that as you play one Sim more and more, and progress in things such as jobs and
juggling multiple relationships, it starts to get repetitive day by day, in
game. It actually starts to get as boring and mundane as real-life, waking up
> going to work > do stuff with limited time > sleep. This cycle
actually repeats just like real-life, and unless the player does something
different with the Sim’s life, all the player will do is triple fast-forward
the game 80% of the time only until the “do stuff with limited time” part, this
can be both fun and repetitive, but as time goes on, fun usually gets replaced
by droll or boring and that is a real problem this game has, it simulates life
SO WELL it actually gets boring, in essence. I seriously cannot imagine doing that cycle controlling 5 or more Sims, that is pure torture. (Take it with a grain of salt and
think of it as me complimenting the game in a bad way)
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So.... interes-- zzz |
Oh, and about the
replayability aspect, this game is very replayable, you can always make
different decisions when you start all over and it results in differing
gameplay, making it a new and fun experience, depending on what you do with
your Sim of course.
Glitches
and Bugs in Newer Expansions
There’s
a reason why they say “check your work before submitting” because if you don’t
you may be in for a bad experience. Glitches and bugs are similar to that
(methinks), except the player suffers instead. This game has several
game-breaking glitches and bugs that would require hard resets of the game just
to get it going again.
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I laughed a little too hard while including this one |
Just to
list one example, there is a bug in Sims 3: Showtime where if your Sim wins a
SimFest, an equivalent of some stage performance that showcases Sim’s talents
with a winner at the end, the Sim would just stand still on the stage and
because the stage is apparently taken as a separate instance of the ground,
sometimes he/she would just stand in the middle with the host of the SimFest doing
absolutely nothing. A hard reset of the game would be needed to clear this all
up.
Bugs and
glitches like these should be cleared up immediately but apparently EA does not
take priority in creating these fixes, resulting in players having to hard
reset their game half the time due to these bugs, making general gameplay an
absolute nightmare with problems that shouldn’t exist in the first place, and
if it did, it should be fixed immediately.
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I laughed less at this one |
Increasing
amounts of lag over time
I am not
really sure if this is the same for people who own just the base game, but for
those who own the base game + most expansions and attempt to play about an hour
of the game, I am sure that at the end of it, they will experience extreme
amounts of frame drops and frame-by-frame gameplay, rendering the game
completely impossible to play, even after quitting and loading the save file of
that world.
Without
going too technical, this is the result of very bad programming on the part of
EA, creating extra vehicles for no particular reason during the course of the
player’s game time, and not deleting them from the world, creating a pileup of
extra things the game has to detail, even though the player does not even see
this, resulting in frame drops over time, this can be solved by downloading 3rd party software that removes these extra objects, but then that begs the
question: why should I download something that helps to remove these extra
objects, shouldn’t this be done/solved by the developers of the game? Yeah, EA.
Other
things such as “elevators in high-rise buildings only fitting one person” also
add on to this pileup resulting in Sims completely stuck in their actions due
to these sometimes-glitching elevators.
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INTRODUCING A LIFT THAT FITS... 2 PEOPLE!!! |
All in
all, poor optimization results in this horrible amount of lag in the game,
making the game unplayable and no one likes to play a game that moves
frame-by-frame, no one.
MOI
HONEST RATING
Gameplay:
4/10 – Now I know I said how good the gameplay is with the
variety of things a Sim can do in a world, but I can’t discount how
horrendously laggy the game gets over time, and no matter how good your
gameplay is, no one can experience it well if your frame rate (basically the
number of frames a game runs at per second, the higher the better) is a single
digit. This also takes into account the repetitiveness of the game.
Simulation: 8/10 – The story rating is replaced by Simulation, as a story is non-existent in The Sims franchise, with the player in charge of writing their story. In essence, this means how well the game emulates and pulls off what it is trying to achieve. In this case, the game aims to create a life simulation game and it manages to pull it off pretty well, with its variety of real-life-like options such as going jogging, watching TV and sleeping. WHAT I CAN’T DISCOUNT IS HOW IT’S TRYING TO SELL ITS IDEA OF MARRIAGE IN A DAY.
Graphics:
9.5/10 – The graphics of the game is an absolute feat for its
year of release. I would say the graphics was top notch with what was available
in 2009, and is still decently good even in 2014.
Sound: 9/10 – The sound is once again, pretty good for the year of its release, suitable sounds for every occasion your Sim goes through + Sim-translated songs on the stereo makes this component as good as the graphics of the game.
Depth: 10/10 – Without a doubt in my mind.
Simulation: 8/10 – The story rating is replaced by Simulation, as a story is non-existent in The Sims franchise, with the player in charge of writing their story. In essence, this means how well the game emulates and pulls off what it is trying to achieve. In this case, the game aims to create a life simulation game and it manages to pull it off pretty well, with its variety of real-life-like options such as going jogging, watching TV and sleeping. WHAT I CAN’T DISCOUNT IS HOW IT’S TRYING TO SELL ITS IDEA OF MARRIAGE IN A DAY.
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The kid makes this look like promotional art for a horror game |
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Impressive for its time |
Sound: 9/10 – The sound is once again, pretty good for the year of its release, suitable sounds for every occasion your Sim goes through + Sim-translated songs on the stereo makes this component as good as the graphics of the game.
Depth: 10/10 – Without a doubt in my mind.
Learnability:
8/10 – Might be hard to those with short attention spans and
those who particularly dislike simulation games and is somehow forced by
friends to learn. Yeah, those situations.
Replayability:
9/10 – Wanna make a new Sim with new traits in a new world?
Take 15 minutes and you SHOULD be done and ready to rumble.
Overall: 8/10 – A game which has everything going for it except gameplay. With severely lackluster gameplay due to poor optimization and repetitiveness, the game suffers because of this. Honestly, if a fix came in to solve that lag over time issue, I think this game would be something I’d don’t mind playing everyday. But sadly, I doubt this fix would come soon, if not, at all.
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There must be something you wanna tell this woman |
Overall: 8/10 – A game which has everything going for it except gameplay. With severely lackluster gameplay due to poor optimization and repetitiveness, the game suffers because of this. Honestly, if a fix came in to solve that lag over time issue, I think this game would be something I’d don’t mind playing everyday. But sadly, I doubt this fix would come soon, if not, at all.
Summary
The Sims
3 is definitely a solid game of its time, flawed today by the incrementing lag
but otherwise still a decent game overall and is still loved by many in the
community. Now this would be the time I would suggest buying the game but I
would much rather you wait for the release of Sims 4 on the 2nd of
September!
A big
thank you to all you readers who have continually supported me over the course
of these reviews and have given me feedback on the previous reviews, I will
definitely try my best to write as best as I can.
Drop a
comment below if you want me to review a game you have been playing, I’d
definitely try and see if I can make a review out of it. This idea came to me
because this game was something that a few people wanted me to do, so I did,
and I had fun writing a review on it, so if you have any game, any game at all,
you want me to review, go ahead and drop a comment!
As
always, have a great weekend and see you next week in the next review!
My Sims 3 doesn't lag regardless of hours of play, but I do agree with you that EA's customer support section is severely lacking in quality.
ReplyDeleteYeah suckssss could've been a great game otherwise sigh
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