Introduction
Good
day readers! It sure has been a while since I ever touched Word (yes I use word
for these blog posts) for anything but my assignments. But now that everything
is done and dusted, and my holiday mood is just about to pick up (if not for those
pesky exam papers), I figured I push out a new, long review out there! And what
better way to do so than to do a review on the main installments of... the Assassin’s Creed series.
Humble Beginnings…
It
was 2007, the state of the gaming industry started to unfold substantially with
iconic games of the decade such as Call of Duty 4: Modern Warfare, Resident
Evil 4 and the first Bioshock just to name a few. With so many shooters developed
and garnering major success, the market soon became over-saturated with many
shooters due to their success; many websites create cheap knockoffs of many
favorite games such as Counter-Strike, further adding to this saturation.
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One of the better games of its series... #neverforget |
It
was about time, then, that a company would emerge among the pile of shooter
games and take the reins to forge a brand new experience for the player: one of
stealth and one of action-adventure, and thus Assassin’s Creed was born.
The game that started it all
Created
by Ubisoft Montreal, the first Assassin’s Creed has the player start off as
Desmond Miles, a bartender kidnapped by Abstergo Industries, and is forced to
interface with the Animus, reliving the pasts of his ancestor, known as Altaïr
Ibn-La'Ahad (try saying that fast five times), who is part of an Assassin
Brotherhood sworn to take down their enemies, the Templars, who exist as
fictional characters the player is tasked to kill within the story, and thus
the player begins his journey from there, scaling rooftops and performing air
assassinations along the way, escaping by diving into haystacks and sitting on
benches, the choices offered here are limitless compared to the linearity of
the aforementioned games, and thus is why Assassin’s Creed, the first one and
its sequels, are so successful.
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Whatchu lookin' at, brah |
The
sequels of the game improves upon gameplay mechanics, combat smoothness, expands
the number of options available to the player and improves the graphics and its
fidelity, from Assassin’s Creed II all the way to the soon-to-be-released
Assassin’s Creed: Unity with significantly (from gameplay videos anyway) improved graphics and improved fluidity in movements.
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If I saw this in real-life and I was a Templar, I'd shit my pants. |
L-Italy (literally) the best game
Assassin’s
Creed II was once again created by the same company, Ubisoft Montreal, and
focuses on Desmond Miles once again, but now he relives the past of a different
ancestor of the same Assassin Brotherhood, nearly 400 years after Altair’s
story which took place on 1191.
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Notice he has two blades now, ha. |
Set in the
beautiful city of Italy during the Renaissance, the player controls Ezio
Auditore da Firenze, who is fueled by anger from witnessing most of his family
members being hanged right in front of him after being betrayed by a man who
claimed he would help rid their guilt. His father, before his death, led Ezio
to a secret chamber, inside containing the Assassin’s robes and their iconic
weapon: the Hidden Blade, taken from the previous game. Equipping these on, Ezio
sets off on his journey to find out who are the men responsible for his family
members’ deaths, but reveals even more as he goes along.
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Executions are M18, so here's some concept art. |
Assassin’s Creed II
met with resounding success, garnering widespread critical acclaim, named Best
Adventure Game in the 2009 Spike Video Game Awards, and IGN named it as
the Action Game of the Year for Xbox 360 and Xbox 360 Game of the Year. Game
Informer also named it as Xbox 360 Game of the Year. It also received Game of the Year from GamePro,
Eurogamer and The New York Times, hindered only by its DRM-related criticism,
but I am lazy to explain what DRM is, the important thing here is: AC2 was
great.
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Para-sailing in a game during 2009 is a REALLY big deal, trust me. |
Ezio’s story
doesn’t end in Assassin’s Creed II, however, and continues on in Assassin’s
Creed Brotherhood...
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Welcome to... da hood (applause) |
and Revelations.
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That's a castle, what a... REVELATION (HA!) |
Continued in the next part...
Conclusion of Part 1
Two
great games for its time, two great games that expanded the genre of
action-adventure and revolutionized the idea of stealth set in an open-world
context, Assassin’s Creed does it not just well, but phenomenally so, with the
first two games of the series being all-time classics, selling a combined total
of 17 MILLION game copies as
of February 10, 2010… 2010! (Fun fact: a million has 6 zeroes)
It
would be an understatement to call these two games a good game, but of course,
a past accomplishment is in the past, and the sequels that follow these two
games are not something to belittle either… but that’ll be for another day!
Thank
you for reading! I hope you enjoyed Part 1 of my little “spin-off” series of
reviewing entire game series, Part 2 will be released shortly and not next
Sunday so stay tuned! (holidays r awesome)
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