This week's game review will be of..
Game Dev
Tycoon is a simulation game with the focus of allowing the player to create a
multitude of games of different genres on different platforms, and also giving
the player the ability to change the level of focus of different aspects of the
game being created (e.g. Graphics, dialogues etc.) through sliders. Games that
the player releases are reviewed by critics and scores are given out of 10,
which affects sales and how people will react to your game.
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Where you can't say "don't judge me" |
The game
is very unique in what it does, which is giving players an opportunity to be
creative, and for a person, like myself, who loves the idea of designing games,
this game allows players to do so without spending actual money or having detailed
thought.
The
story of the game is set 35 years back in the past, where the gaming industry
was slowly forming, in a real-life comparison, this would be around where the
first video games were being produced. You’re the boss of your own video game
company, meaning you start off with only yourself as the sole game creator. From
there, the story paces you up from being a one-man team working in a dusty old
garage, to a professional team of game designers hand-picked by yourself who
have the potential to create epic games to satisfy every gamer out there.
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Sleeping in da garage tonite |
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You'll be stuck here for a while guaranteed |
Good
Points
Unlimited
Possibilities
Mix
military with RPG? Shake it up with a dance game consisting of hybrid genres? Release
it on PC because #pcmasterrace? The choice is yours. Not many games can offer
the player so many possibilities in such a simple game, and this is because in
the gaming industry, these choices do exist, and the way this has been
simulated into a game (inception shit right here) means now, everyone has an opportunity
to express their creativity and to attempt to try and create a game that
captures everyone’s attention, with these unlimited possibilities, anything is
possible.
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Extremely original name btw |
Easy
to learn, hard to master
In the
game’s context, anyone can create a game with an average rating but still earn
money. However, not everyone can create a game with all critics giving a score
of 10’s and earn millions. This makes the game easy to pick up, but hard to
attain solid 10’s across the whole review board, which means players will sink
a lot of time into the game from the get-go attempting to achieve this, making
this game highly addictive.
Simplistic
The game
is extremely light on any computer, having simple refined graphics and sliders without
losing focus on its gameplay concept of creating games for the masses.
Varying
playstyles
Besides
creating games, Game Dev Tycoon also gives the option of training the staff the
player has, be it in improving their design aspect, technology aspect, speed or
research, all of which has varying amounts of impact while creating a game. A
game is better created if the staff creating it is more experienced in what
they are doing, however this training does not come cheap, players can also
choose to research better technology at the cost of money and research points
to create better game engines. Players are thus given many choices to play the
game the way they see it, adding on to the addictive factor.
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When designing a game, design, technology, bugs and research points are produced. |
Bad
points
Linear
Story
Of
course, with the setting the game is put in, the story has to be linear in
order to tell the story of how many gaming consoles originate. However, this
linear story ultimately affects replayability of the game. After maybe five
playthroughs, the player will already know what consoles come after a specific
time, meaning the choices the player makes will usually always be the same,
only varying on their playstyles.
Overall
+Unlimited possibilities -Linear story
+Easy to learn, hard to master (addictive)
+Simplistic
+Varying playstyles
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